Love them or hate them, Green Day is one of the few bands of the 90’s who remain as successful today as their original breakout. Re-imagining themselves from the punk rock trio that released hits like Welcome to Paradise and Basket Case to the modern, thematically charged artists behind narrative albums like American Idiot and 21st Century Breakdown Green Day has catered to a current audience across 2 decades. Now with more people experiencing their music through games, Green Day are once more adapting for the masses with the release of Green Day: Rock Band.
Making a good kids’ game is hard. By the time your skills are refined enough to deliver a solid experience you’re out of touch with your audience. It’s a strange crux to face, but the folks at Avalanche software stared it down and delivered a very solid experience for the minors. Toy Story 3: The Video Game straddles the line between story-driven and purely experiential gameplay to offer the best of both worlds for kids who want a lot from their games.
Recently, a scientific study was published showing that surgeons who had played video games 3 hours a week performed surgery faster and with fewer errors than their non-gaming counterparts. While Trauma Team will probably not make players better surgeons, it will definitely help them experience the thrill of those working the knives.
The Prince of Persia series has gone through a series of changes over the years. Between the jump to 3D, The Warrior Within’s angsty outburst and 2008’s artistic departure it’s safe to say the franchise has been experimental. However, Prince of Persia: The Forgotten Sands is easily the most recognizable entry in the series and tries to capture the essence of the Prince of Persia franchise better than any before it.
When Red Steel launched with the Wii it was supposed to showcase the system’s groundbreaking controls and give players the opportunity to finally live out their samurai dreams. However, with a limited range of motion detection and an almost on-rails linear format the game became the embodiment of disappointment. Now, years later with the addition of the Wii Motion Plus Ubisoft is going to try it again to see if this time it can live up to the lofty expectations.
Long before your father ever cared about virtual bowling, family game nights were about getting around a table and playing a board game with dice and pieces with those closest to you. Guilty Party is an extension of that sort of experience by translating the experience of playing games like Clue or Guess Who to the Nintendo Wii. It looks like it takes full advantage of the digital medium and isn’t satisfied at simply porting the gameplay, it wants to reinvent it for a more interactive platform.
Lots of people were excited for Iron Man, but few could predict just how phenomenal the film would be. Now, with the sequel being one of the most anticipated films of the past 5 years it’s only natural SEGA has returned to deliver another video game adaptation of the classic Marvel character.
Developer Mike McHale and Producer Dean Martinetti at SEGA invited us to listen in to a conference call that went over a lot of the game’s talking points and let us have some insight on how Iron Man 2 plans to be more than the expected movie-game cash-in.
Click Here to download the interview. [MP3 - 67:22, 31.7 MB]







