Can Rapture really exist without Andrew Ryan?

Can Rapture really exist without Andrew Ryan?

Bioshock was many things, but above all else it was revolutionary. The world of Rapture and the mythos surrounding Andrew Ryan’s vision for a utopia made the game the most engaging story ever told through interactive media. Attempting the seemingly impossible, 2K Marin has seen fit to pen a sequel to gaming’s Great Gatsby with the release of Bioshock 2. Of all games that could benefit from a sequel Bioshock was least among them, yet against all odds of reason here we have Raptures second act.

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We extract some vital information from 2K Marin about Bioshock 2

We extract some vital information from 2K Marin about Bioshock 2

In 2007 Bioshock set a precedent for what games could achieve narratively and since then the magnitude of it’s accomplishment has influenced games in all genres. With the sequel touching down in days there are plenty of questions fans of the original are dying to know and we were lucky enough to sit in on a conference call with the developers at 2K Marin and have some of our questions about Bioshock 2 answered.

Click Here to download the interview. [MP3 - 36:19, 33.2 MB]

Justin Amirkhani
Web developer, online marketing consultant and gaming enthusiast. Toronto